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Post: 6   Besøkt av: 52 users
27.03.2016 - 11:28
Can we somehow make that naval transports and air transports dont die before militias, when you defend in cities if you are playing nc or sm? Pretty please?
Laster...
Laster...
27.03.2016 - 12:09
And tanks dying before militia as well...
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Another 6 a.m. start to the day just like all the rest
Laster...
Laster...
27.03.2016 - 12:13
So beutiful. I crie evry tiem
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Laster...
Laster...
27.03.2016 - 13:44
Skrevet av Permamuted, 30.01.2016 at 15:38

Skrevet av clovis1122, 06.04.2015 at 19:25

I was SO DAMM SURE that STEALTHS attack first than MARINES, but I just played a game and it TROLLED ME!.

So, please allow this order: When units have the same attack do this: Air > Sea > Land.

Thanks


just for attack because sm airtrans and nc naval trans will defend before militia...


Let Laochra explain us why not. Although I think that I already know it.
Laster...
Laster...
27.03.2016 - 15:31
Skrevet av clovis1122, 27.03.2016 at 13:44

Skrevet av Permamuted, 30.01.2016 at 15:38

Skrevet av clovis1122, 06.04.2015 at 19:25

I was SO DAMM SURE that STEALTHS attack first than MARINES, but I just played a game and it TROLLED ME!.

So, please allow this order: When units have the same attack do this: Air > Sea > Land.

Thanks


just for attack because sm airtrans and nc naval trans will defend before militia...


Let Laochra explain us why not. Although I think that I already know it.


what are you talking about, ofc i support this. take 1 def off the trans and add 2 hp to compensate, problem solved.
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Laster...
Laster...
27.03.2016 - 15:41
Skrevet av Permamuted, 27.03.2016 at 15:31

Skrevet av clovis1122, 27.03.2016 at 13:44

Skrevet av Permamuted, 30.01.2016 at 15:38

Skrevet av clovis1122, 06.04.2015 at 19:25

I was SO DAMM SURE that STEALTHS attack first than MARINES, but I just played a game and it TROLLED ME!.

So, please allow this order: When units have the same attack do this: Air > Sea > Land.

Thanks


just for attack because sm airtrans and nc naval trans will defend before militia...


Let Laochra explain us why not. Although I think that I already know it.


what are you talking about, ofc i support this. take 1 def off the trans and add 2 hp to compensate, problem solved.


hmmm... I remember it being changed to stop "theses players who moves huge load of militias in air transports and you can never catch them".

and that actually seemed like a good reason though... I wish I remembered where did I saw that.
Laster...
Laster...
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