30.08.2016 - 11:18
As it is obvious in its nature, we simply learn by observing others most of the time. if there could be an added future to the history of played games; where you could go thru a game that has finished and see turn by turn all the actions that been done by all the players involved there is a more lucid way of understanding what has aspired to each player and how did they fought, expand or defend themselves and thus the higher chance of learning. it could simply be in form of a stored picture in atwar's database for a period of time before it expires(a big picture of the map in each turn with the visibility over all the players moves) so if the map took 50 turns to be finished there will be 50 large pictures for each turn with lots of learning potential. Ty very much
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30.08.2016 - 13:16
Because there's so much to learn from RP and World 50k... It would be very niche but good for recording CWs.
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31.08.2016 - 13:54
That was really ignorant to say. Making it look like CW's are all of what AW represents, which they are not. Both RP and World 50k are played by alot of people of this community, by bad or good players, it doesnt matter.People can learn from it, can make their own decisions whether what they want to play or dont want to play. I know the CW/3v3/competitive community has the better skills in general, knowing most of the movements/combo's/strategies etc. still no reason to attack like that. Let them play whatever they want, same as what we want to play.
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19.10.2016 - 06:12
Duels and cws aren t all the game but they're the only gamestyles which require high skills and qre hard to learn. Making a 50 k or rp expansion is easy, it just requires you to build and moove units in air transports
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Er du sikker?